warrior pvp "guide"
+5
Edoly
Kossak
Napsterius
Mikac
Gally
9 posters
Last Stand :: General Stuff :: Classes :: Warriors
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warrior pvp "guide"
hi warriors, any suggestions how to kill a good equipped rogue with ass full of dodging etc?
if i use overpower he is able to dodge it too ( skill description: CAN'T dodged / parried / blocked ) so it seems bugged but how to kill him then? just charging / stunning / intercepting and hoping that he'll get some damage and dies?
if i use overpower he is able to dodge it too ( skill description: CAN'T dodged / parried / blocked ) so it seems bugged but how to kill him then? just charging / stunning / intercepting and hoping that he'll get some damage and dies?
Gally- Sergeant Major
- Number of posts : 45
Location : Germany
Registration date : 2008-02-27
Re: warrior pvp "guide"
if u want to kill full geared rogue u shuld not pick fury spec,coz u will be raped,go with shield,but still its not 100% u will win....real Warr vs rogue pwnage is Arms warriors...Second Wind is awesome skill + massive 2hander=rogues dead...so yeah,if u want to rape rogues go Arms
Mikac- Field Marshal
- Number of posts : 92
Age : 35
Location : Ljubovija,Serbia
Registration date : 2008-02-26
Re: warrior pvp "guide"
why arms? I've 2nd wind then -> rage and a 2nd weap and then?....i've mortal strike, intercept some spec for something and....... whatever >.<
Gally- Sergeant Major
- Number of posts : 45
Location : Germany
Registration date : 2008-02-27
Re: warrior pvp "guide"
Notable Rogue Abilities:
* Vanish (Rend damage-over-time breaks stealth.)
* Stun Attacks: Gouge, Kidney Shot, Cheap Shot
* High Damage Finishing Moves: Eviscerate, Envenom
* Weapon Poisons: Crippling Poison
* Damage over time (DoT) bleed attacks: Garrote, Rupture
* Powerful cooldown abilities: Evasion, Adrenaline Rush
Rogues deal tons of damage and have lots of ways to control the fight. However since they must get down and dirty with your plate-covered self to do this; unless a Rogue catches you completely unaware, you will have a fairly easy time whacking them down if you know what you're doing and keep your head cool.
Use a two handed weapon and Overpower as much as possible. Rogues dodge quite a bit because they have bunches of Agility which simply makes them dodge. Remember to activate Beserker Rage before you switch to Battle Stance for Overpower, otherwise the rogue will Gouge you. You can use Hamstring and other instant attacks to 'probe' for a dodge. The improved overpower talent is amazingly effective, especially with a slow two handed weapon. Disarm can also be useful against rogues and it frequently surprises them and causes them to move away from you, which is the perfect time to Intercept.
Furthermore, many rogues will attempt to backstab you, or use any other attack through Stealthing, if you get your timing right, you can use a Demoralizing Shout or any other Area of Effect spell to remove their Stealth, if successful, you will have a large step ahead from the Rogue, since it's a large part of their Stun Lock tactics. The 'Second Wind' talent is very good at mitigating some of the damage done to you while incapacitated by one of the rogues stun lock abilities, but keep in mind that it cannot outheal a rogue's attacks. In order to avoid in-combat stealthing try to always have a Rend or Deep Wounds on the rogue.
Rogues' Gouge and Sap abilities are often used to buy them time, either to kill another target or regenerate their energy. If hit by either of these abilities while in Berserker Stance, you can activate Berserker Rage, giving you immunity to these Disorient effects and breaking you free to continue fighting. Since a rogue's lower armor makes it difficult for them to beat a warrior in a straight up fight, they often make good use of stuns and disorients to get in extra hits--by breaking a Gouge, you can often turn the battle in your favor.
Remember lots of the rogue's abilities revolve around positioning and by hamstringing him you seriously impair his ability to maneuver around you and use these abilities effectively. DON'T just stand still while fighting a rogue, run round, jump, spin about on the spot......anything you can do to make it difficult for him to use his incapacitate abilities on you, if he can't stun lock you he has no chance against you. Remember you have the upper hand in terms of damage and armor. As soon as it turns into a stand-up fight the rogue is simply outclassed.
A typical rogue fight goes like this:
The rogue saps you: If you're dueling you are in beserker stance and wearing 1h-shield to break sap and soak up the incoming damage.
The rogue proceeds to stunlocks you: You wait until you got some rage and break his stunlock with your pvp-trinket and immediately fear him. This buys you precious time to do Hamstring, and get ready to Overpower spam him in Battle Stance.
The rogue can now either try to continue stunlocking, which will be hard since there are diminishing returns and you are hitting him hard, or he can try to re-engage the fight with a new stunlock. The best way to avoid this is by having a Rend on him or keeping an eye out for any Deep Wounds ticks. If you see him trying to run away to stealth simply Intercept and hit away while he's stunned.
* Vanish (Rend damage-over-time breaks stealth.)
* Stun Attacks: Gouge, Kidney Shot, Cheap Shot
* High Damage Finishing Moves: Eviscerate, Envenom
* Weapon Poisons: Crippling Poison
* Damage over time (DoT) bleed attacks: Garrote, Rupture
* Powerful cooldown abilities: Evasion, Adrenaline Rush
Rogues deal tons of damage and have lots of ways to control the fight. However since they must get down and dirty with your plate-covered self to do this; unless a Rogue catches you completely unaware, you will have a fairly easy time whacking them down if you know what you're doing and keep your head cool.
Use a two handed weapon and Overpower as much as possible. Rogues dodge quite a bit because they have bunches of Agility which simply makes them dodge. Remember to activate Beserker Rage before you switch to Battle Stance for Overpower, otherwise the rogue will Gouge you. You can use Hamstring and other instant attacks to 'probe' for a dodge. The improved overpower talent is amazingly effective, especially with a slow two handed weapon. Disarm can also be useful against rogues and it frequently surprises them and causes them to move away from you, which is the perfect time to Intercept.
Furthermore, many rogues will attempt to backstab you, or use any other attack through Stealthing, if you get your timing right, you can use a Demoralizing Shout or any other Area of Effect spell to remove their Stealth, if successful, you will have a large step ahead from the Rogue, since it's a large part of their Stun Lock tactics. The 'Second Wind' talent is very good at mitigating some of the damage done to you while incapacitated by one of the rogues stun lock abilities, but keep in mind that it cannot outheal a rogue's attacks. In order to avoid in-combat stealthing try to always have a Rend or Deep Wounds on the rogue.
Rogues' Gouge and Sap abilities are often used to buy them time, either to kill another target or regenerate their energy. If hit by either of these abilities while in Berserker Stance, you can activate Berserker Rage, giving you immunity to these Disorient effects and breaking you free to continue fighting. Since a rogue's lower armor makes it difficult for them to beat a warrior in a straight up fight, they often make good use of stuns and disorients to get in extra hits--by breaking a Gouge, you can often turn the battle in your favor.
Remember lots of the rogue's abilities revolve around positioning and by hamstringing him you seriously impair his ability to maneuver around you and use these abilities effectively. DON'T just stand still while fighting a rogue, run round, jump, spin about on the spot......anything you can do to make it difficult for him to use his incapacitate abilities on you, if he can't stun lock you he has no chance against you. Remember you have the upper hand in terms of damage and armor. As soon as it turns into a stand-up fight the rogue is simply outclassed.
A typical rogue fight goes like this:
The rogue saps you: If you're dueling you are in beserker stance and wearing 1h-shield to break sap and soak up the incoming damage.
The rogue proceeds to stunlocks you: You wait until you got some rage and break his stunlock with your pvp-trinket and immediately fear him. This buys you precious time to do Hamstring, and get ready to Overpower spam him in Battle Stance.
The rogue can now either try to continue stunlocking, which will be hard since there are diminishing returns and you are hitting him hard, or he can try to re-engage the fight with a new stunlock. The best way to avoid this is by having a Rend on him or keeping an eye out for any Deep Wounds ticks. If you see him trying to run away to stealth simply Intercept and hit away while he's stunned.
Re: warrior pvp "guide"
this is an awesome post but the prob is i saw many rogues _dodging_ my overpower and this ability has a really ugly cooldown... and i don't know if demo shout is working at enemys ( lowering there AP )
Gally- Sergeant Major
- Number of posts : 45
Location : Germany
Registration date : 2008-02-27
Re: warrior pvp "guide"
sry,correction..on NS,dont go arms or fury,ull just get owned (Riptose FTW),just go prot....and ull own rogues atm
Mikac- Field Marshal
- Number of posts : 92
Age : 35
Location : Ljubovija,Serbia
Registration date : 2008-02-26
Re: warrior pvp "guide"
http://www.wowhead.com/?talent=LA0bbhZVZbEtocMzMxct that is my skilltree but i suck still vs good rogues =/
Gally- Sergeant Major
- Number of posts : 45
Location : Germany
Registration date : 2008-02-27
Re: warrior pvp "guide"
I tried all the talent combination on my warr, except protection, with dual wield and 2H, but I have to say that the damage really sucks, rage generation too...I'm pretty sure that most of the talents on arms are not working + the dodged overpower....really sad especially with a 3.5 speed 2h weapon....I put my warr to rest 'till some things will be repaired because is really frustrating to play the way damage is atm.
Re: warrior pvp "guide"
yes arm is really bugged, fury too , the most improvements doesn't work... its really sad i was thinking about to play a warlock or mage for pvp...
Gally- Sergeant Major
- Number of posts : 45
Location : Germany
Registration date : 2008-02-27
Re: warrior pvp "guide"
Edoly > warriors.. ^^
Edoly- Knight-Captain
- Number of posts : 70
Age : 34
Registration date : 2008-02-26
Re: warrior pvp "guide"
man edoly ur comments r really great
sry for spam
sry for spam
Shurki- Private
- Number of posts : 1
Registration date : 2008-03-11
Re: warrior pvp "guide"
Sry but warriors are pussys when they fight paladins so there is no way a warrior can defeat a paladin.
Don- Field Marshal
- Number of posts : 106
Age : 38
Location : INDIA
Registration date : 2008-02-26
Re: warrior pvp "guide"
I am about to make a useless post so i will just /FArt
Evolutionery- Commander
- Number of posts : 118
Age : 31
Registration date : 2008-02-27
Re: warrior pvp "guide"
Yep warriors is bugged like hell right now, but u can still own others if u know how u play em. Even a pally Nothing is impossible in a game. U kan go google some pvp guides or u can find a nice guide in Wowwiki.com.
Good luck.
Good luck.
Drix- Private
- Number of posts : 4
Registration date : 2008-04-16
Last Stand :: General Stuff :: Classes :: Warriors
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